Version 0.1.53.1
--------------
-Actually release Witch Slayer

Version 0.1.53
--------------

XFire Video Contest!
- S2 Games is giving away free Heroes of Newerth accounts to select testers who upload HoN related XFire videos. For more information, check the topic "Xfire Video Contest" on the Heroes of Newerth forums.

General
- The "No Stats" option when creating a game now works
* The replay and stats are still remembered for viewing in the Stats Viewer
* None of the stats seen there will be added to your account totals (PSR, Matches Played, total K/D/A, etc will not change at all).
- A new Interface option is now available to turn on mouseover Selection Highlighting while ingame. Check it out!
- Deathmatch is disabled temporarily
- Server stability fixes
- Spectators can now select dead heroes and do not lose their selection when a hero dies
- Recommended items for most heroes have been updated where necessary due to past item changes

New Hero
- Witch Slayer, inspired by DotA's Lion

Heroes

Corrupted Disciple
- Overload will no longer target Runes
- Static Discharge will no longer trigger on any projectile-based offensive abilities (such as Armadon's Spines)

Devourer
- Devour now acts as a stun, allowing players to queue up other spells and abilities while disabled
* This also fixes an issue causing spells such as Torturer's Torment to be disabled

Electrician
- Fixed not being able to queue up abilities while gripping
- Static Grip now acts as a stun, allowing players to queue up other spells and abilities while disabled
* This also fixes an issue causing spells such as Torturer's Torment to be disabled

Night Hound
- Movement speed increased to 300 (from 295)

Pandamonium:
- Smash Face now acts as a stun, allowing players to queue up other spells and abilities while disabled
* This also fixes an issue causing spells such as Torturer's Torment to be disabled

Pollywog Priest
* Magical Bindings now act as a stun, allowing players to queue up other spells and abilities while disabled
* This also fixes an issue causing spells such as Torturer's Torment to be disabled

PuppetMaster
- Level 1 armor reduced from 3.8 to 2.8

Succubus
- Succubus' Hold now act as a stun, allowing players to queue up other spells and abilities while disabled
* This also fixes an issue causing spells such as Torturer's Torment to be disabled
| edit post

Heroes of Newerth: Update 0.1.5.2 details

Posted by north4fort On 1:40 AM 0 comments
Version 0.1.52
--------------

XFire Video Contest!
- S2 Games is giving away free Heroes of Newerth accounts to select testers who upload HoN related XFire videos. For more information, check the topic "Xfire Video Contest" on the Heroes of Newerth forums.

General:
- Large amount of server stability fixes
- Color of a unit will now change when you hover over them
- Increased mana regeneration on stormspirit from 125% to 150% to match its base components

Corrupted Disciple
- Range changed to 475 (from 550)
- Projectile speed changed to 2000 (from 5000)
- Electric Tide now grants clearvision around the Disciple for 4 seconds
- Overload no longer hits units in the fog of war or stealth (or Kongor. That made him mad!)
- Overload no longer instantly kills Arachna's Spiderling

Electrician
- The Grip animation will now break if it is dispelled off his target

Glacius:
- Movement speed increased to 290 (from 280)

Nymphora:
- Staff of the Master effect removed for now

Ophelia:
- Nature's Wrath now increases damage taken as it's dealt, rather than when the state expires

Torturer:
- Fixed night time sight, increasing to 900 (from 800)
- Torment is now marked as responsive
* This means that it will add charges to power supply (when toggled on) and remove Vindicator's Sage's Lore buff
- Torment will ignore its cool down when toggled on, allowing players to toggle it off instantly without having to wait the 1 second.
* Note: You won't be able to turn it back on until the full 1 second had elapsed

Rampage
- Background story increased by 100%

Valkyrie:
- Fixed night time sight, increasing to 1200 (from 800)

Vindicator:
- Background story increased by 100%

Voodoo Jester:
- Attack impact time set to 0.4 seconds (from 0.55)

Warbeast:
- Cool down of BattleCry reduced to 25 seconds (from 35)
- Added unit walking to Warbeast and his wolves while metamorphosis is active
| edit post